After a slight mishap, I took the very unusual decision of playing the first portion of the game on the easier difficulty setting. The combat is not as tough when you have learned some of the nuances of how best to make use of your Signs (the magic spell casting) and how this is best combined with swordplay. The fighting engine has a lot of tactical depth to it and as such, at least at first, can feel as though you have been thrown in the deep-end a little. It has no measurement of whether your decisions are bad or good, right or wrong, but it can make massive differences to the world around you and your place in it. It adds to the importance of the decision you make and forces you to pay attention to a story worthy of that investment. Seeing you choose between the lesser of two evils, though it is not always clear what the “lesser” evil is and often made more tricky by being on a strict time limit. Not only are many of the choices in the game in shades of gray, rather than merely obvious black-or-white decisions, but they are almost always dark shades of gray. There are many tough decisions for Geralt to face. This extends beyond the sexuality of the game to other more adult orientated themes with quests dealing with the issues such as the abuse of alcohol - usually vodka, which should not be too surprising given the Polish origins, but it is nevertheless odd to hear a troll talk about his drinking problems. Overall it comes off as just being unashamedly adult, playing to an accepted audience, as opposed to trying to attract the perverse. ![]() While some of the sex scenes are gratuitous, many such scenes are handled with due care and attention. The story is based on a universe created by Polish author Andrzej Sapokowski and very much does all it can to earn its “this is an adult game” label. Rescuing Phillipa will void the achievement, to avoid spoiling too much about the quest.The titular Witcher - aka Geralt of Rivia, aka The White Wolf - is a professional monster hunter for hire in a richly detailed dark fantasy world. WARNING: - *Only applies to Iorveth's path* During the quest "The Spellbreaker" in Chapter III, you're given yet another choice: to rescue Triss or Phillipa. After selecting the option to put the dragon out of its misery, the achievement will unlock. After you whittle the monster's health down, a QTE will take place and Geralt will leap onto the dragon and steer it into a tree.Īs for this achievement specifically, you're given a choice to kill the dragon after it's impaled or walk away, and you'll need to kill it. You can dodge both of these, but the window to dodge is relatively small. When he flies up in the air he is either going to breathe fire or fly along the roof to hit you. I recommend rolling to where the dragon is taking cover along the roof and then dodge away as this will bait a swing, but you will have a chance to dodge. ![]() The catch here is that the dragon will duck and circle around and swing his tail, which will pretty much always hit you, so make sure you have Quen. When you get to the top, employ the same strategies of dodging and hitting with and you'll do sizable damage (so long as you have a good silver sword I personally used the "Superb Yellow Meteorite Sword" as it does a lot of damage and can be crafted by Bras of Ban Ard in Loc Muinne. I'd also suggest coating your silver sword in an oil to make it do even more damage. In this area where it checkpoints you, you can also meditate, so take that time to drink potions that make you do more damage or anything else that may help you in combat. The game thankfully checkpoints you here before you climb the rubble to the roof. In the second stage, the dragon will destroy the walls of the room, allowing you to climb to the top. On Easy or the other difficulties, you can get away with getting hit, but on Dark it's a one hit kill no matter what armor you have on, so always keep Quen active (other signs don't really do anything to the dragon). The strategy for both stages basically amount to casting Quen (upgraded REALLY helps here), rolling up to the dragon's face, and then hitting it with a strong attack ( ), but only hit it like once or twice, because it will lunge or claw. You will be in the same room as this encounter with her after you have made your decision. ![]() The first stage of the actual fight occurs right after you save Sile or let her die in the tower. ![]() On Dark, this is obviously much harder, but the same sort of strategies will apply. Each one requires some strategy, but as long as you dodge and utilize your oils and potions (this is honestly the only spot in the game where I would HIGHLY recommend using potions/oils), then this boss shouldn't be too much trouble. This is is the last boss in the game (end of Chapter III).
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